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Gta 5 real life mod tutorial
Gta 5 real life mod tutorial











gta 5 real life mod tutorial

gta 5 real life mod tutorial

Now that we understand how the coordinates works, the easiest thing we can do is restrict an existing rectangle. In the picture below you can see what happened. To make you understand I removed from water.xml files, the first set of coordinates. This is the first thing to understand, it can be confusing, but it's actually very simple. They represent four points that define a rectangle. The first four lines you see represent coordinates (x, y). The part that interests you is between and. Inside the file water.xml you find a structure similar to this: You have to export and import with OpenIV. The file is located in " common.rpf/data/level/gta5". However for any questions feel free to ask in the comments.įorgive the bad English, for long texts use the translator.įirst, let's start by saying that the file you're going to work is water.xml. I will try to explain everything in the simplest way possible using many images and concrete examples with real files. There are an infinite number and every day is discovered something new. It is not absolutely a complete tutorial on all the features and functions of water in GTA 5.

gta 5 real life mod tutorial

In this tutorial I show you just the basics for managing the water (mainly add-modify) and how they work and what are the parameters that I've explored so far.

Gta 5 real life mod tutorial how to#

I did a lot of testing before changing some existing portions of water, then starting to add new portions and starting to test the various parameters applicable to water in GTA 5.įor each test I created and shared a new map file, and many have asked me how to modify the water? So I decided to write this tutorial.













Gta 5 real life mod tutorial